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Description
The Standard Table Design Template is used to give tables across the wiki a similar design, fitting the topic of the main article.
Usage
{{STDT}}
{{STDT|<type>}}
Examples
Basic use
{| {{STDT}}
! Heading 1 !! Heading 2 !! Heading 3
|-
! Subheading 1
| 1.1 || 1.2
|-
! Subheading 2
| 2.1 || 2.2
|}
Heading 1 |
Heading 2 |
Heading 3
|
Subheading 1
|
1.1 |
1.2
|
Subheading 2
|
2.1 |
2.2
|
Specific use
{| {{STDT|sortable mesmer align-right}}
! Heading 1 !! Heading 2 !! Heading 3
|-
! Subheading 1
| 1.1 || 1.2
|-
! Subheading 2
| 2.1 || 2.2
|}
Heading 1 |
Heading 2 |
Heading 3
|
Subheading 1
|
1.1 |
1.2
|
Subheading 2
|
2.1 |
2.2
|
Color examples
Professions
|
guardian
|
Profession colors
|
revenant
|
|
warrior
|
|
engineer
|
|
ranger
|
|
thief
|
|
elementalist
|
|
mesmer
|
|
necromancer
|
|
Races
|
asura
|
Racial colors
|
charr
|
|
human
|
|
norn
|
|
sylvari
|
|
Common to professions and/or races
|
any
|
Things available to any profession/race (for example downed skill Bandage, or environmental weapon skills like asura turret Chain Lightning)
|
Game mechanics and items
|
boon
|
Boons: aegis, swiftness, might, etc.
|
condition
|
Conditions: burning, crippled, immobilized, etc.
|
crafting
|
All crafting-related themes: disciplines, materials and components
|
recipe
|
Crafting recipes
|
equip
|
Equipment: weapons, armor, runes, sigils, etc.
|
item
|
Other items: junk, food, consumables, etc.
|
location
|
Locations of different levels: continents, countries, areas
|
lore
|
Lore-related content: the Elder Dragons, religions, calendars etc.
|
mech1
|
Major game mechanics: attributes, achievements, PvP
|
mech2
|
Other game mechanics: skills, traits, effects
|
npc
|
NPC-related tables (e.g. list of scouts in Kryta)
|
promo
|
Promotional game-related materials, like books, soundtrack etc.
|
pve
|
PvE tables: dynamic events, renown hearts, personal storyline, dungeons, etc.
|
skin
|
Skins from the wardrobe
|